Sunday, January 24, 2010

The Big 1.5: January

My own experience at the Monster Den's big 1.5 yesterday was less than stellar. I piloted Merfolk to an unimpressive 0-3 ending, losing to Canadian Threshold, Dredge, and the Merfolk Mirror (my buddy Matt Skinner.) So instead of sharing my dismal performance, my buddy Joe Barthel is sharing his (a top 4 finish and split for the main prize!)

Top 4 splitting with Scapeshift combo
A tournament report by Joe Barthel.

I wake up late as usual due to the girlfriend turning off the alarm before I can hear it. I consider not going and just getting more sleep, but the inner nerd is stronger than my laziness. So fast-forward through a quick shower and cramming food into my mouth, and I get to the Den as he’s putting names in the computer. Whew, showing up late is worse than not showing up so I was lucky.

No time to mess around with my deck or sideboard, so off to the races!













Match 1: Tom with Fishies
Game one he mulligans to 4 against my decent hand. He makes a few mistakes and lets me Intuition into Life from the Loam, Tabernacle, & Mishra’s Factory. I get the Tabernacle in play shortly and he decides to keep some mana open instead of paying for his Cursecatchers. He can't stop my herd of manlands and I bash him to death.

SB -1 Summer Bloom / +1 Engineered Explosives

Game two I stall for a while and with 5 mountains, a Tabernacle, and some Factories. He drops a Back to Basics. I drop two Valakuts and he amasses some lords. When he swings in I crack a fetch, bolt two lords, and pump a factory to kill another. He loses his team and my Crucible lets me play a few fetches even through his attempt to keep me off a graveyard with Relic. I crack 3 fetches for 18 mountain damage and win. 1-0

Match 2: Gene Richtsmeier (Hi!) with his red deck: GCG Sligh
Game one: I know what he’s playing and know the gameplan: race to 8 lands and Scapeshift ASAP. I try to mitigate damage and on turn 4 intuition into 3x Exploration to try to dump lands faster. He Price of Progresses me down from 12 to 3 when I crack a fetch, but I have 8 lands on the table and can Scapeshift into double Valakut + 6 mountains. I think for quite some time making sure I have the appropriate number of mountains in my deck. I only have 5 left but luckily double valakut would hit him for 30 damage anyway. After plenty of thinking I cast Scapeshift, which is responded to with a Fireblast, nullifying my thinking and my life.

SB: -2 Horn of Greed, -1 Summer Bloom, -1 Intuition, -1 Crop rotation, -1 Boseiju, -1 Engineered Explosives / +4 Zuran Orb, +2 Serum Powder, +1 Riftstone Portal

I mulligan aggressively, first for free with Serum Powder, then a real mulligan to 6. I keep a Scapeshift and Crucible. I really need a Zuran Orb for this. My deck laughs at me and I top deck a Serum Powder. Then it's kind enough to give me a Zuran Orb. The life totals tell the story of this match. I hit Gene once with a Manland and he cracks fetches for 2, and my life total looks funny due to Crucible + Exploration + Zuran Orb. It is 20 > 19 > 16 > 13 > 10 > 7 > 6 > 2 > 4 > 6 > 16 (price of progress made me sac all my non basics out of fear) > 13 > 11 > 8 > 6 > 8 > 10. I win with Scapeshift.

Game 3: Game 2 took so long we don’t have much time left. I keep a hand with double Zuran Orb and Exploration. I only see 3 lands in my first two turns, but I Crop Rotate into a Maze of Ith and time is called before he can deal me 28 damage (4 lands + Zuran Orb). 1-0-1

Match 3: Ben Stepka (Hi!) with Countertop Bant
(Progenitus? I didn’t see it so maybe.)
I forget the details of this game. I believe some hijinks happen where I have Tabernacle and he gets a Trygon Predator out. I waste his lands and tap the basics after he pays for the flying manta ray. He can blow up my Horn of Greed, Exploration, and Crucible of Worlds, but doesn’t see backup for his 2 power annoyance and I have enough time to Scapeshift him for 15 when he’s at 15.

SB: -1 Summer Bloom, -1 Horn of Greed, -1 Crop rotation / +1 Firebolt (for Gaddok Teeg; can be grabbed with Intuition), +2 Engineered Explosives

Game 2: We tangle around with creatures for a while. He gets out a Pridemage and 2 Goyfs, but I have manlands stopping his attack. Goyfs remain 2/3s and I have 2 Factories and a Treetop Village in play. I land an EE at 2, having paid 4 through his counterbalance and blow up his world (2 goyfs, a Pridemage, and a Counterbalance.) I'm at 13 to him at 9 from the manlands at which point I get a Scapeshift through for the last of his life total. 2-0-1

Match 4: Dylan with Enchantress
Game 1 I crop rotate into a Tabernacle to make his 2 land 1 Argothian enchantress hand pretty bad. He keeps it alive for a couple turns while I Rishadan Port his second land on upkeep. He takes 36 from a Scapeshift after a judge call confirms his blow-outedness.

SB: -2 Horn of Greed, -1 Boseiju / +2 EE, +1 Riftstone Portal

Game 2: he keeps a 1 land 1 wild growth 1 Argothian hand and I drop a Tabernacle. He lets it die and tries to find more lands, but my Port quickly shuts down his double mana land. He drops a solitary confinement but I Wasteland his Serra’s Sanctum and he doesn’t fetch land so I take him down 20 with a Scapeshift. 3-0-1

Round 5 - ID (Intentional Draw) into Top 8. 3-0-2

T8: Luke with Bant something.
I never saw a NO all day, but possibly due to opponents lack of 4 mana.
Game 1:
This game takes for ever. He plays turn 1 Noble Hierarch, which my turn 1 Tabernacle responds to nicely. I get a Port going and he gets a Top out, but my Maze of Ith really really hurts any deck that tries to use Exalted. I keep him locked down but he gets a Counterbalance and can float a 3 cost on top. I hit 3 Wastelands keeping him relatively low and he counters 3 Crucible of Worlds. I eventually go manland beats and one gets Sworded as expected. They work him down until he drops a Goyf, which is a good enough stall tactic. I drop 2 Crop Rotations (responding the second one to his top activation) but they get FoW and Counterbalanced. So much for Boseiju. I keep trying to sneak by an Intuition but he has the 3 cost. I ramp up to enough lands and Scapeshift. He hopelessly looks for a FoW in the top 3, fetches, and misses a FoW. I blast him with mountains, but he was at 7 life anyway.

SB:
-3 Crop Rotation, -1 Horn of Greed / +2 Firebolt, +2 EE

Game 2: He double mulligans and I keep a hand with double Maze of Ith, Vesuva, Port, Summer Bloom, and something. He plays a Trop and passes. I play a Factory. He drops an Island and summons a Top. I Vesuva his Trop and next turn drop a Summer Bloom into double Maze, Volcanic Island. He pulls a Noble Hierarch which gets mercilessly Firebolted for fear of Natural Order. I beat him down to 11 and test the waters with a Scapeshift. He tops and draws into double Daze, which is enough. Next turn I Intuition into 3 more Scapeshifts and he doesn’t find an answer. 4-0-2

Top 4 decide to prize split and the other 3 have divided it into piles that they want: Bayou + Plateau, Bayou + Savannah, Volcanic Island x2, & 4 FoW. They left me the double Volcs if I accept, which I do because that’s the only one I could use more of. The 4 FoW guy got a lot more value-wise, but I don’t mind too much. ~Joe

Saturday, January 2, 2010

PTQ: San Juan - Extended @ Misty North

136 players braved the negative MN temps today to battle for their shot at the Magic: the gathering Pro Tour. All it takes is a dream & a little motivation and random dude just might find himself on a paid flight to San Juan, Puerto Rico in May battling for his share of the $230,000 prize purse. Well - he'll need that dream, the motivation, $25 cash, an extended deck, and a bunch of practice & research no doubt. 136 players is a quite a bit to wade through on your way to M:TG glory.

Today's event was packing the competition. A few globally recognized players (Brad Nelson, Adrian Sullivan, Gerry Thompson) and many top locals:
Pat McGregor - 1st in the StarCity Games Legacy $5k Dec. 13th
James Beltz - 2009 MN States Champion
Troy Thompson - lost to James @ States
and more, including yours truly! .. I joke!

Extended is a seasonal beast that lurks in the mist of competitive Magic. Eventually the Wizards spotlight rolls over to it and players scramble to prep for an obscure format that will be completely off the grid again in a matter of months. Top players had a jump on this from Pro Tour Austin and Worlds last year, but most of the masses have minimal opportunities or the need to brush up on this. I don't know of any local shops firing off Extended events and even Magic Online's Extended scene was dismal until the last few weeks or so.

I'd read a few articles and looked at several decklists but my prep was mediocre at best. Like many others the best I could do was pick a deck and hope to be able to round up the cards in time. I came across an awesome blog for comparing several of the top decks and chose to go with Manuel Bucher's 6-0 Bant Aggro deck from Worlds - a highly expensive deck, but I already had several of the cards.

Bant Aggro
Creatures (22)
4 Meddling Mage
4 Noble Hierarch
3 Qasali Pridemage
4 Rhox War Monk
4 Tarmogoyf
3 Vendilion Clique

Spells (16)
2 Bant Charm
4 Mana Leak
4 Path to Exile
3 Spell Snare
3 Umezawa's Jitte

Land (22)
2 Breeding Pool
2 Forest
3 Hallowed Fountain
2 Island
4 Misty Rainforest
2 Scalding Tarn
2 Temple Garden
3 Treetop Village
2 Verdant Catacombs

Sideboard
2 Kitchen Finks
3 Threads of Disloyalty
4 Chalice of the Void
2 Glen Elandra Archmage (swapped for 2 Relics from Bucher's list)
4 Tormod's Crypt

I was wholly unprepared for the event but for $25 I was willing to give it a shot. My only practice with the deck was a few games with my buddy Tim Krehl last night and this morning. Good thing too as I learned the hard way during our practice that Vendilion Clique is Legendary. (Yeah, I'm a great player.) :-)

Round 1 vs Affinity (Leif Torgerson)
I'd actually built Affinity on Magic Online since it's the least expensive option out there. I don't expect it to do terribly well this season, but it can pack a punch and with it being a chore to round up Extended cards I expect to see a bit of it from players that have it in Legacy or from Standard's past.

Game 1 I play and mull to 5. Leif plops triple Myr Enforcer onto the table while I jest about drawing a 4th land to Wrath of God him into oblivion.

I'm of course running no Wraths and we're quickly onto game 2.

+2 Kitchen Finks | -2 Vendilion Clique

I'm on the play and mulligan once more but things work out much better. I start with only a single land and two Noble Hierarchs, stick a Rhox War Monk, and repeatedly swing in for 6 life due to multiple Exalted triggers. He eventually gets an Arcbound Ravager and with several artifacts I hold things back. Not much is happening, but after checking the round clock he decides my Monk is too much to deal with and scoops it up. As we head to game 3 I note his seemingly early scoop in my notebook.

Fortunately it's his turn to wear the mulligan hat and it turns out to be devastating to his land-light setup. He starts with Ancient Den and two Ornithopters. I go with T1 Noble Hierarch followed by T2 Pridemage blowing up his land. From there I setup two Meddling Mages barring Springleaf Drum & Arcbound Worker (an odd choice maybe but he was still without land.) He never gets anything going. 2-1

Games: 2-1
Matches: 1-0

Round 2 vs Domain Zoo (Alex Johnson)
I really don't know the correct names for the Zoo lists. Alex's had the usual GRW beats & removal with what looked like a small blue splash. It included all 5 land types for Tribal Flames. I was expecting to see Punishing Fire, but adding Grove of the Burnwillows to the domain-base probably doesn't happen.

Game 1 he plays, mulls, and keeps a hand with only a plains not wanting to go down further. He "lucks" into a land draw but unfortunately it's a Godless Shrine, the 1 land that won't help him. I Clique and see he's holding 2 Goyf, Helix, Meddling Mage, Path, Nacatl, & Kird Ape. Not much happens and we move to game 2.

+2 Kitchen Finks, +3 Threads of Disloyalty | -2 Qasali Pridemage, -3 Vendilion Clique

I start well in game 2 nabbing his Goyf with Threads, but it quickly meets a K-Grip. He gets Knight of the Reliquary online and I learn that an unanswered knight is terrible for me. I don't remember much else but he takes it.

Game 3 I threads a goyf again and put Meddling Mage on K-Grip. I'm thinking things look ok again but massive amounts of spot removal make things rough. He sticks another Knight to boot and I'm again lacking the answer and he gets me. 1-2

Games : 3-3
Matches: 1-1

Round 3 vs Scapeshift (Chris Clark)
I first met Chris in late November at Dreamers when I got him with my double Nighthawk sealed pool. Last month he got me at the Den's big 1.5 with his Goblins on my Merfolk.

Game 1 he suspends Search for Tomorrow. I nix it with a turn 2 Meddling Mage. I follow with another Mage on Firespout and Chris never gets enough land to do much. He did have the spout in hand but my Mages get in there and when he sees that things are looking slim he scoops it up.

+2 Glen Elandra Archmage, +1 Kitchen Finks | -3 Umezawa's Jitte

Game two Chris has a fairly clunky draw lacking lands. I Meddling Mage on Firespout again and I Clique away a Repeal and observe a Spout in his hand. He manages to play some Coiling Oracles but I play Glen Elandra and my 5 power in flyers gets there before he can really get off the ground. 2-0

Games: 5-3
Matches: 2-1

Chris later agreed to a picture - I usually don't ask since players think it's odd that you want a picture of them, but Chris is a good sport!


Round 4 vs Domain Zoo (Stephan Hink)
I faced Stephan at States where I ran Mono White Tokens against his jund ramp featuring Caldera Hellion and Jund Charms in the mainboard. Yeah, that was not so great for me and this wasn't either.

One thing that was pretty cool is Stephan's buds at Lotus Vault surprised him with a new playmat that was waiting for him when he sat down for our match today. It featured a Nosey Goblin in the center with top Legacy goblins surrounding it (Goblin Warchief & Lackey.) Stephan explained that he's been coined as the Nosey Goblin due to his big sniffer and Goblins is his Legacy deck of choice. The playmat was a sweet gift!

Battle ensues and I get him down to 3 game 1, but he gets Knight of the Reliquary online and wrecks me.

+3 Threads of Disloyalty, +2 Kitchen Finks | -2 Qasali Pridemage, -3 Vendillion Clique

I'm not really sure of the specifics on game 2 but it's worse than the first and I'm wrecked. 0-2

Games: 5-5
Matches: 2-2

I'm out of the top 8 at this point and 4 more rounds of play to vie for a few packs is unappealing. I drop to get lunch with my buddy Tim.

We hit a Vietnamese restaurant and I try Pho for the first time, pictured in this Pho-tograph. :-) I'm a big fan of soup and this is good stuff.

I don't have the details yet on who won or T8'd or any lists. I plan to stick with Extended and get more practice in before the next PTQ.